Tuesday 27 July 2010

What's Next?

So, I've had a busy weekend and a hectic few days at work so I haven't had much time to put into BattleScribe the last few days. I have to say, it's been a great release of version 1.02b - I think the number of downloads has doubled in the last four days! A big thank you to everyone who has posted comments and praise on the various forums and on UserVoice - it's great to hear that people are finding BattleScribe useful. Special thanks goes to Jeremy Olsen (aka ancientsociety on Dakka Dakka) for posting up a review on his blog.

What's next then? Over the course of the next week I intend to get all the suggestions made in the forums onto UserVoice so they can be voted on. I'll also start accepting the ones that are going to be included in v1.03b. I want to make v1.03b a fairly small release mostly concentrating on bug fixes. I know there are a few problems with v1.02b crashing here and there and I want to get this resolved as soon as I can. There will be a few new features included too, but smaller ones that allow for a wider variety of game systems to be supported.

I won't be starting development of the next version quite yet. To be honest with you I'd like a bit of a break as v1.02 was quite a biggie and I haven't gotten around to painting any toy soldiers for a while now. I have an entire 1000pt Space Wolves army still on the frame that I want to spend some time on, after finishing off a couple of chimeras I'm almost done with...

Overall then, I'll mainly just be getting BattleScribe v1.03b organised over the next week or so before I begin development. Keep your votes and ideas coming in over at the UserVoice page - I'll be using the votes as an indicator of what to include in the release.

Over and out.

Thursday 22 July 2010

BattleScribe 1.02b Released!

After a final flurry of testing and debugging, BattleScribe 1.02b is finally here - head over to the downloads page to get it. I've had a good rearrange of the internal gubbinz, allowing catalogues to be more flexible in the way they represent an army list. This means that when you're creating a roster, it can be more accurate at representing your chosen army. There have been a bunch of small usability improvements in both Roster Editor and Catalogue Editor that just make using them a little smoother. Finally, quite a few bugs have been fixed throughout.

Since there has been a rather major overhaul of the internals, there may be a few bugs I've missed. If you find anything that doesn't seem to work properly or if you have any feature suggestions, head over to the UserVoice page to let me know.

If you like BattleScribe, please show your appreciation by helping to spread the word! I've added links to the site to post to Facebook, Buzz, Twitter or whatever social networking or bookmarking sites you might use, so go ahead and tell your fellow wargamers!

So What's Changed?
  • Entry groups can now contain other entry groups.
  • Collective entry groups now work in a better way - you can now select between the minimum and maximum number from the group for each parent selection.
  • Fixed a bug in Catalogue Editor where the dependant entry list is blank after copying and pasting dependencies.
  • Errors shown at the bottom of then Catalogue Editor window can now be clicked, causing the element in the catalogue that is causing the problem to be selected in the tree.
  • Window size and position is now remembered when you close Roster Editor or Catalogue Editor.
  • Catalogues are now listed alphabetically when creating a new roster.
  • Added Cut command to Catalogue Editor when you right click on nodes of the entry tree.
  • Entries and other elements are now sorted correctly in the Catalogue Editor entry tree.
  • Dependencies in the Catalogue Editor entry tree are now shown with the name of the entry they depend on.
  • The next element in the Catalogue Editor entry tree is now automatically selected when you remove the current item.
  • Various other minor bug fixes.

Tuesday 20 July 2010

Tyranids Catalogue Update

  • Various bug fixes

Available to download at data.battlescribe.net.

Friday 9 July 2010

BattleScribe 1.02b Progress Report

So the next version of BattleScribe has been in progress for a bit longer than I intended. The good news however, is that I'm close.

First off, a whole lot of small usability tweaks and bug fixes have been finished, along with a few extra features. The list of what made it can be found over at the UserVoice page, under the "completed" tab. Everything that has made it in is commented with "Finished for v1.02b". This lot should just make things flow a bit more smoothly, and make things a little easier to use.

The last bit to finish is the big one: I'm improving the way that collective entries and entry groups work, and allowing entry groups to contain other entry groups. This is should allow catalogues to be more flexible in representing an army's structure. The code for this has turned out to be pretty complicated and I'm going to need to find a day or so to sit and finish it off.

With any luck, I'll find the time over the coming week, and we'll see BattleScribe 1.02b released very soon...

Thursday 1 July 2010

Tyranids Cataloge Released

Available to download at data.battlescribe.net.

Daemonhunters Catalogue Update

  • Special rules and profiles added.

Available to download at data.battlescribe.net.