As I'm sure you're aware, the design of the BattleScribe website has looked kinda... scuzzy (circa 1995) for some time. I'm no designer, and just needed to get something up to host the downloads. Well I finally got sick enough of it that I went ahead and built something a lot nicer.
It's pretty much the same content (for now at least), but hopefully it's a lot easier on the eye and a bit more modern.
Enjoy :)
Thursday, 27 October 2011
Thursday, 13 October 2011
BattleScribe Mobile Pro Released!
So today, the pro version of BattleScribe Mobile is out. This is an ad free version of the normal Android app, which also has a little something extra: a neat dice rolling and statistics app. It tells you the average results of a series of dice throws, and allows you to try rolling for yourself to see your own results. It will handle dice from a D2 up to a D100, multiple dice per roll (eg 3D6, 5D10), and you can also factor modifiers, multipliers and re-rolls into this.
As a thank you to all those who've downloaded the free version and have been with BattleScribe over the last 18 months or so of it's life, BattleScribe Mobile Pro will cost a single pound for the first week. After that, it will probably be around the three pound mark.
Let me know what you think in the comments, and the link to the Android Market is on the right, along with the rest of them. Enjoy :)
As a thank you to all those who've downloaded the free version and have been with BattleScribe over the last 18 months or so of it's life, BattleScribe Mobile Pro will cost a single pound for the first week. After that, it will probably be around the three pound mark.
Let me know what you think in the comments, and the link to the Android Market is on the right, along with the rest of them. Enjoy :)
Monday, 10 October 2011
BattleScribe 1.12.03b Released, BattleScribe Mobile Pro Sneak Peek
BattleScribe 1.12.02b and 1.12.03b released in quick succession to sort out a couple of minor niggles. Sometimes the roster points total wouldn't update correctly when using the +/- spinners. Also, the points wouldn't update if you duplicated a selection. These should be sorted out now.
In other news, I'm almost ready to release the Pro version of BattleScribe Mobile for Android phones. This has the advertising removed, and also includes a little something extra: a statistics calculator/roller, geared towards wargamers. We're all stats-nerds at heart and it's nice to be able to compare the average damage output or other characteristics of a unit when making your lists. You can view the average results of a particular series of rolls (e.g. hit, wound, save), and have a go at rolling them yourself to see if you can beat the average.
Mathammer is fun :)
In other news, I'm almost ready to release the Pro version of BattleScribe Mobile for Android phones. This has the advertising removed, and also includes a little something extra: a statistics calculator/roller, geared towards wargamers. We're all stats-nerds at heart and it's nice to be able to compare the average damage output or other characteristics of a unit when making your lists. You can view the average results of a particular series of rolls (e.g. hit, wound, save), and have a go at rolling them yourself to see if you can beat the average.
Mathammer is fun :)
Friday, 7 October 2011
BattleScribe 1.12.01b Released!
This is mainly a bug fix release as a few bits and pieces were raised in the forum - my thanks to vaslav and scarletsquig for finding them. There are also a couple of small new features thrown in there.
Release Notes:
Release Notes:
- Your chosen roster layout options in the view roster dialog are now remembered
- Catalogue and Game System editors will now prompt you to update the revision number of files you edit
- Fixed a bug where data files made with 1.12.00b would not open on older versions or on the mobile version.
- Fixed bugs where modified rules/profiles would not be properly renamed and listed in the view roster dialog
- Fixed bug where selections from entries with modified points values would not be displayed properly in the view roster dialog
- Fixed bug where if you selected an entry for your army with modified points values, the available entries list would reflect the modified version, not the original
- Fixed bug where the hidden flag on rules/profiles was not being respected
- Fixed a bug where "No Category" selections would sometimes not be displayed in Roster Editor
Additional Fixes for Android:
- Ads no longer get in the way of your list of selections
Thursday, 29 September 2011
BattleScribe 1.12.00b Released!
And here's the latest version of BattleScribe, with a nice bunch of improvements including the most requested item on the UserVoice page. There are a couple of UI improvements and you also get a side-by-side layout when viewing/printing rosters. That's something people have been after for a while. It could do with further improvement, but it's a start.
For those of you who edit data files, I've added modifiers to profiles so you can change the values of characteristics based on the selections you make in your roster. All distinct profiles (each varient of a modified one, and the original if present) are shown in the summary and marked with what they are modified by. I also thought I'd do the same for rules whilst I was at it.
Without further ado, here's the full change list.
Release Notes:
Release Notes:
- Alternative layout in view/print roster, with the army's units and profiles/rules laid out side-by-side. Choose the view you want from the Layout Options menu.
- The minimum points value of entries is now shown in the left-hand tree so you can see how much something costs before you select it.
- Rules summaries are not displayed in view/print roster unless they have a description.
- Profiles can now have modifiers, allowing you to change characteristic values based on your selections (eg. Mark of Nurgle gives you +1 Toughness).
- Profiles will have their names changed based on what selections of modifiers, so for the above case "Chaos Lord (Mark of Nurgle)" would be listed in the profile summary.
- Rules can also have modifiers to change their names/descriptions.
- Added Spikey Bits as an affiliate
- The new installer will not overwrite your settings file, so you will not loose your saved data repositories on upgrade.
- BattleScribe will no-longer crash if the settings file is missing or broken - it will just create a new one.
- The selected affiliate in the menu bar will now be randomly shown. If the button is clicked, or you select your preferred affiliate from the drop-down, this one will always be shown.
Android Specific:
- Fixed a nasty bug that prevented BattleScribe from downloading game systems from repositories and showed an error message.
My apologies if you were affected by the bug in the Android version, I really should have spotted that one before I released it. My thanks to hewhowatches and scarletsquig in the forums for helping test this release. Always appreciated :)
Sunday, 25 September 2011
BattleScribe 1.12.00b Pre-Release, Stickers
As usual, I've posted a pre-release of the latest BattleScribe up in the forums. Feel free to download and give it a whirl, and please let me know if you find anything wonky in there. The full release notes are listed in the forum thread, and you can let me know there or in the comments if you uncover any problems.
Also, to follow up on the last post, stonhinge in the comments suggested giving away stickers as a thank-you for donations/purchases. I thought that was quite a nice idea, so if people are interested I could start posting some nice glossy vinyl stickers for donations (voluntary purchases?) of say $10 or more. What do you think? Here's a first thought for the sticker design:
Also, to follow up on the last post, stonhinge in the comments suggested giving away stickers as a thank-you for donations/purchases. I thought that was quite a nice idea, so if people are interested I could start posting some nice glossy vinyl stickers for donations (voluntary purchases?) of say $10 or more. What do you think? Here's a first thought for the sticker design:
Sunday, 18 September 2011
Thoughts on Income
Well, that's a provocative title. Link bait you might say...
Seriously though, BattleScribe and money has been something I've been thinking about lately. As I've always tried to be open about everything I try to do with BattleScribe, I thought I should air my thoughts and see what people think.
Just to be clear though, there will always be free, fully functional versions for desktop and mobile. Forever. That isn't going to change.
So what's this all about? It's a bit of a dream of mine to be able to one day quit the day job and focus all my time on BattleScribe. Combining my two favorite pastimes - toy soldiers and programming - into a job would be awesome. I could do a much better job of supporting and improving the program, and start implementing some of the other grand schemes I've been thinking about.
Currently, BattleScribe pays it's way with generous donations, the ads on the mobile version and the affiliate links in the desktop version. I can run the project at no real cost to myself for web hosting etc, which is great.
Of course, for me to be able to focus on BattleScribe entirely, it has to go a little further than just supporting itself. So I've been thinking of ways to generate some income from BattleScribe that keep it free and provide some benefit for the user.
I've come up with a few ideas, and I'd love to hear your thoughts.
I hope you get where I'm trying to go with this. The idea is to find useful, optional or unobtrusive ways to generate a little income, without making it a paid for product or reducing it's functionality.
So, what do you think? Do you have any suggestions? Let me know on the forum or the comments. Thanks!
Seriously though, BattleScribe and money has been something I've been thinking about lately. As I've always tried to be open about everything I try to do with BattleScribe, I thought I should air my thoughts and see what people think.
Just to be clear though, there will always be free, fully functional versions for desktop and mobile. Forever. That isn't going to change.
So what's this all about? It's a bit of a dream of mine to be able to one day quit the day job and focus all my time on BattleScribe. Combining my two favorite pastimes - toy soldiers and programming - into a job would be awesome. I could do a much better job of supporting and improving the program, and start implementing some of the other grand schemes I've been thinking about.
Currently, BattleScribe pays it's way with generous donations, the ads on the mobile version and the affiliate links in the desktop version. I can run the project at no real cost to myself for web hosting etc, which is great.
Of course, for me to be able to focus on BattleScribe entirely, it has to go a little further than just supporting itself. So I've been thinking of ways to generate some income from BattleScribe that keep it free and provide some benefit for the user.
I've come up with a few ideas, and I'd love to hear your thoughts.
- Turning the affiliate links on the desktop version into a much more useful feature. The idea would be that once you've created an army list, you could click the link to go to your preferred web store. When you get there you find your shopping basket already populated with everything you need to build your army. BattleScribe gets a small cut of any sales made through the links.
- A paid for version of the mobile app. Make it ad-free and also give it something extra as a thank you for purchasing, such as alternative skins. The free one would still have all the same features.
- Direct advertising on the mobile and (possibly) desktop versions, and on the website. Companies could pay for ad space, which means they'd be much more relevant and useful to wargamers. This kind of advertising is also more lucrative, especially for a niche product like BattleScribe.
- A "pay what you want" model to "purchase" the desktop version (where "what you want" can be nothing - there would be a prominent "skip payment" button). I'm a little uneasy about this as it feels like I'd be guilt-tripping people into parting with their cash...
- Merchandise. T-shirts, stickers, mugs or whatever fun stuff people would like to buy. Not sure there would be much demand for a BattleScribe t-shirt though!
I hope you get where I'm trying to go with this. The idea is to find useful, optional or unobtrusive ways to generate a little income, without making it a paid for product or reducing it's functionality.
So, what do you think? Do you have any suggestions? Let me know on the forum or the comments. Thanks!
Saturday, 3 September 2011
BattleScribe 1.11.03b Released!
Just a quick bugfix release today - I've resolved an issue where the total roster points value wasn't being recalculated sometimes (not good). In addition, for the Android version, I've fixed a bug where rosters containing certain text characters could not be displayed when viewing them.
Short and sweet :)
Short and sweet :)
Saturday, 13 August 2011
BattleScribe 1.11.02b Released!
The latest version of BattleScribe is finally here for both the desktop and for Android. This version is mostly bug fixes, but there is also a nice new preview feature.
Change List
- Added preview feature. Hovering your mouse over a selection or entry will pop up a tooltip containing the unit composition, rules and profiles, much like the view roster dialogue box.
- BattleScribe will now check your data files to see if any are from a newer version than you currently have. If it finds any, it will display a warning and prompt you to upgrade.
- Fixed a bug that would crash BattleScribe if you loaded a roster that contained selections from entries that have been removed from the catalogue file.
- Fixed a bug that caused the settings file to become broken which would cause a crash when starting up BattleScribe.
- Internal tweeks to the add/remove selection code, especially around how collective entries are handled.
Additional Changes for Android
- Added ability to delete rosters from the load roster dialogue box.
- Fixed a bug where some errors were not being displayed for entry groups.
- Fixed a bug where no game systems/catalogues were displayed in the new roster dialogue box.
- Fixed a bug where some data repositories could not be downloaded from.
Note: The preview feature is not yet available on the Android version as I haven't quite worked out where/how it is going to fit in. I'll include it in a future version.
Some Screenshots
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| Hovering your mouse over a selection displays the unit details |
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| You are prompted to upgrade if you have data files from a version newer than the one you have currently installed |
Monday, 8 August 2011
BattleScribe 1.11.02b Pre-Release
The latest version of BattleScribe is almost done and I've put a pre-release version up over on this forum thread. There's been some changes in the main "adding to your roster" parts of the code, so some bugs might have crept in. I've not seen any problems so far, but if you find anything please let me know on the forum thread.
Thanks!
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